Anisotropic Surface Remeshing without Obtuse Angles

Qunce Xu, Dong-Ming Yan, Wenbin Li, Yongliang Yang

Research output: Contribution to journalArticlepeer-review

6 Citations (SciVal)
137 Downloads (Pure)

Abstract

We present a novel anisotropic surface remeshing method that can efficiently eliminate obtuse angles. Unlike previous work that can only suppress obtuse angles with expensive resampling and Lloyd-type iterations, our method relies on a simple yet efficient connectivity and geometry refinement, which can not only remove all the obtuse angles, but also preserves the original mesh connectivity as much as possible. Our method can be directly used as a post-processing step for anisotropic meshes generated from existing algorithms to improve mesh quality. We evaluate our method by testing on a variety of meshes with different geometry and topology, and comparing with representative prior work. The results demonstrate the effectiveness and efficiency of our approach.
Original languageEnglish
Pages (from-to)755-763
Number of pages9
JournalComputer Graphics Forum
Volume38
Issue number7
DOIs
Publication statusPublished - 1 Oct 2019

Bibliographical note

Funding Information:
This work is partially funded by CAMERA, the RCUK Centre for the Analysis of Motion, Entertainment Research and Applications (EP/M023281/1), the National Natural Science Foundation of China (61772523), and the Beijing Natural Science Foundation (L182059).

Publisher Copyright:
© 2019 The Author(s) Computer Graphics Forum © 2019 The Eurographics Association and John Wiley & Sons Ltd. Published by John Wiley & Sons Ltd.

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design

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