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Abstract
Indoor scene synthesis has become a popular topic in recent years. Synthesizing functional and plausible indoor scenes is an inherently difficult task since it requires considerable knowledge to both choose reasonable object categories and arrange objects appropriately. In this survey, we propose four criteria which group a wide range of 3D (three-dimensional) indoor scene synthesis techniques according to various aspects (specifically, four groups of categories). It also provides hints, through comprehensively comparing all the techniques to demonstrate their effectiveness and drawbacks, and discussions of potential remaining problems.
Original language | English |
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Pages (from-to) | 594-608 |
Number of pages | 15 |
Journal | Journal of Computer Science and Technology |
Volume | 34 |
Issue number | 3 |
Early online date | 10 May 2019 |
DOIs | |
Publication status | Published - 31 May 2019 |
Keywords
- content generation
- indoor scene synthesis
- layout arrangement
- probabilistic model
ASJC Scopus subject areas
- Software
- Theoretical Computer Science
- Hardware and Architecture
- Computer Science Applications
- Computational Theory and Mathematics
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Dive into the research topics of 'A Survey of 3D Indoor Scene Synthesis'. Together they form a unique fingerprint.Projects
- 1 Finished
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA)
Cosker, D. (PI), Bilzon, J. (CoI), Campbell, N. (CoI), Cazzola, D. (CoI), Colyer, S. (CoI), Fincham Haines, T. (CoI), Hall, P. (CoI), Kim, K. I. (CoI), Lutteroth, C. (CoI), McGuigan, P. (CoI), O'Neill, E. (CoI), Richardt, C. (CoI), Salo, A. (CoI), Seminati, E. (CoI), Tabor, A. (CoI) & Yang, Y. (CoI)
Engineering and Physical Sciences Research Council
1/09/15 → 28/02/21
Project: Research council