Abstract
A multiprocessor architecture for the solution of spatial and graphical problems by recursive subdivision is proposed. The trees that result from such divisions are mapped on to a closed graph, which is then considered as a network of processors. Simulations of these configurations have been performed with encouraging results. Proposals are made for the implementation of such machines.
| Original language | English |
|---|---|
| Pages (from-to) | 353-357 |
| Number of pages | 5 |
| Journal | The Computer Journal |
| Volume | 24 |
| Issue number | 4 |
| DOIs | |
| Publication status | Published - 1981 |