Abstract
A multiprocessor architecture for the solution of spatial and graphical problems by recursive subdivision is proposed. The trees that result from such divisions are mapped on to a closed graph, which is then considered as a network of processors. Simulations of these configurations have been performed with encouraging results. Proposals are made for the implementation of such machines.
Original language | English |
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Pages (from-to) | 353-357 |
Number of pages | 5 |
Journal | The Computer Journal |
Volume | 24 |
Issue number | 4 |
DOIs | |
Publication status | Published - 1981 |