The human brain embodies a variety of interacting brain structures implicated in attention. These brain structures can be treated as computational objects and their interaction defined as message passing. Causal models based on functional neuroanatomy can then be implemented in computer simulations to reflect the dynamical interaction of brain structures. When this is done, the activity changes of these simulated brain structures are observed to mimic the analog changes in real brain. A working simulation is presented of changes in the pattern of brain structure activity during attention.
|Title of host publication||Computational Neuroscience: Trends in Research 2000|
|Number of pages||6|
|Publication status||Published - 2000|
Reynolds, D., & Ashwin, C. (2000). A large-scale neuroanatomical model of attention implemented as a computer simulation. In Computational Neuroscience: Trends in Research 2000 (pp. 967-972). Elsevier.