A critical analysis of Behaviour-Oriented Design (BOD), based on experiences in using it to create an Unreal Tournament Capture-the-Flag (CTF) team

S J Partington

Research output: Book/ReportOther report

LanguageEnglish
PublisherUniversity of Bath, Department of Computer Science
StatusPublished - May 2005

Publication series

NameComputer Science Technical Reports
No.CSBU-2005-05
ISSN (Print)1740-9497

Cite this

Partington, S. J. (2005). A critical analysis of Behaviour-Oriented Design (BOD), based on experiences in using it to create an Unreal Tournament Capture-the-Flag (CTF) team. (Computer Science Technical Reports; No. CSBU-2005-05). University of Bath, Department of Computer Science.

A critical analysis of Behaviour-Oriented Design (BOD), based on experiences in using it to create an Unreal Tournament Capture-the-Flag (CTF) team. / Partington, S J.

University of Bath, Department of Computer Science, 2005. (Computer Science Technical Reports; No. CSBU-2005-05).

Research output: Book/ReportOther report

Partington, SJ 2005, A critical analysis of Behaviour-Oriented Design (BOD), based on experiences in using it to create an Unreal Tournament Capture-the-Flag (CTF) team. Computer Science Technical Reports, no. CSBU-2005-05, University of Bath, Department of Computer Science.
Partington SJ. A critical analysis of Behaviour-Oriented Design (BOD), based on experiences in using it to create an Unreal Tournament Capture-the-Flag (CTF) team. University of Bath, Department of Computer Science, 2005. (Computer Science Technical Reports; CSBU-2005-05).
Partington, S J. / A critical analysis of Behaviour-Oriented Design (BOD), based on experiences in using it to create an Unreal Tournament Capture-the-Flag (CTF) team. University of Bath, Department of Computer Science, 2005. (Computer Science Technical Reports; CSBU-2005-05).
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