Fellowship - Towards Immersive 360° VR Video with Motion Parallax

  • Richardt, Christian (PI)

Project: Research council

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  • 2020

    Capture, Reconstruction, and Representation of the Visual Real World for Virtual Reality

    Richardt, C., Tompkin, J. & Wetzstein, G., 31 Mar 2020, Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays. Magnor, M. & Sorkine-Horning, A. (eds.). Springer International Publishing, p. 3-32 30 p. (Lecture Notes in Computer Science; vol. 11900).

    Research output: Chapter or section in a book/report/conference proceedingChapter or section

    Open Access
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    18 Citations (SciVal)
    165 Downloads (Pure)
  • Image-Based Scene Representations for Head-Motion Parallax in 360° Panoramas

    Bertel, T., Xu, F. & Richardt, C., 3 Mar 2020, Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays. Magnor, M. & Sorkine-Horning, A. (eds.). Springer International Publishing, p. 109-131 23 p. (Lecture Notes in Computer Science; vol. 11900).

    Research output: Chapter or section in a book/report/conference proceedingChapter or section

    File
    1 Citation (SciVal)
    129 Downloads (Pure)