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Personal profile

Research interests

"What does it mean, to see?" My primary interest in psychology, neuroscience, and computer science is cognition. My research has advanced from first examining cognition and attentional control within the visual system to now examine how multisensory processing contributes to perception and cognition. Working with blind individuals in particular helps to reveal the role of visual experience for cognition and how the "visual" parts of the brain process other information in the absence of visual input. Much of this work has used a 'sensory-substitution' device (called The vOICe) that provides visual information by translating visual input into sound. I therefore study multiple sensory modalities and utilize multiple methods to best understand the psychological and neural underpinnings of cognition in human and non-human animals. Other current projects include virtual reality (VR), the rubber hand illusion, visual decision-making in zebrafish and bees, perceptual learning, spatial cognition, numerical representation, semantic memory, cognitive evolution, synaesthesia, neurostimulation, crossmodal collaboration, and sensory substitution.

Education/Academic qualification

Psychological and Brain Sciences, Doctor of Philosophy, John Hopkins University

Award Date: 15 May 2006

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Projects

Research Output

Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming

Barathi, S. C., Proulx, M., O'Neill, E. & Lutteroth, C., 16 Jan 2020, (Acceptance date) Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. New York, U.S.A.: Association for Computing Machinery, Vol. 2020-April. p. 1-15 15 p. (CHI: Conference on Human Factors and Computing Systems).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
76 Downloads (Pure)

Disputing space-based biases in unilateral complex regional pain syndrome

Halicka, M., Vittersø, A. D., McCullough, H., Goebel, A., Heelas, L., Proulx, M. J. & Bultitude, J. H., 1 Jun 2020, In : Cortex. 127, p. 248-268 21 p.

Research output: Contribution to journalArticle

Guidelines for Affect Elicitation and Tracking in High Intensity VR Exergaming

Barathi, S. C., Proulx, M., O'Neill, E. & Lutteroth, C., 1 Mar 2020, (Acceptance date) Momentary Emotion Elicitation and Capture, Workshop at ACM CHI 2020 .

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
1 Downloads (Pure)

Late- but not early-onset blindness impairs the development of audio-haptic multisensory integration

Scheller, M., Proulx, M., De Haan, M., Dahlmann-Noor, A. & Petrini, K., 7 Jun 2020, In : Developmental Science.

Research output: Contribution to journalArticle

Open Access

Thesis

Compensating for distance compression in virtual audiovisual environments

Author: Finnegan, D., 6 Sep 2017

Supervisor: O'Neill, E. (Supervisor) & Proulx, M. (Supervisor)

Student thesis: Doctoral ThesisDoctor of Engineering (EngD)

File

One Is All, All Is One: Cross-Modal Displays for Inclusive Design and Technology

Author: Esenkaya, T., 24 Jun 2020

Supervisor: O'Neill, E. (Supervisor) & Proulx, M. (Supervisor)

Student thesis: Doctoral ThesisPhD

File

The role of neuropsychological changes in the manifestation and treatment of chronic pain

Author: Halicka, M., 24 Jun 2020

Supervisor: Bultitude, J. (Supervisor) & Proulx, M. (Supervisor)

Student thesis: Doctoral ThesisPhD