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Fingerprint Dive into the research topics where Emily Collins is active. These topic labels come from the works of this person. Together they form a unique fingerprint.

  • 5 Similar Profiles
Video Games Medicine & Life Sciences
Role Playing Medicine & Life Sciences
Smartphones Engineering & Materials Science
Personality Medicine & Life Sciences
computer game Social Sciences
entertainment Social Sciences
Visibility Engineering & Materials Science
Students Engineering & Materials Science

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Projects 2018 2019

Research Output 2012 2019

Digital Games and Mindfulness Apps: Comparison of Effects on Post Work Recovery

Collins, E., Cox, A., Wilcock, C. & Sethu-Jones, G., 18 Jul 2019, In : JMIR mental health. 6, 7, e12853.

Research output: Contribution to journalArticle

Open Access

How to break our bad online security habits - with a flashing cyber nudge

Collins, E. & Hinds, J., 16 May 2019, The Conversation.

Research output: Contribution to specialist publicationArticle

The Avatar's new clothes: Understanding why players purchase non-functional items in free-to-play games

Marder, B., Gattig, D., Collins, E., Pitt, L., Kietzmann, J. & Erz, A., 1 Feb 2019, In : Computers in Human Behavior. 91, p. 72-83 12 p.

Research output: Contribution to journalArticle

2 Citations (Scopus)

Two observational studies examining the effect of a social norm and a health message on the purchase of vegetables in student canteen settings

Collins, E. I. M., Thomas, J. M., Robinson, E., Aveyard, P., Jebb, S. A., Herman, C. P. & Higgs, S., 1 Jan 2019, In : Appetite. 132, p. 122-130

Research output: Contribution to journalArticle

Open Access

Using social norms to encourage healthier eating

Higgs, S., Liu, J., Collins, E. & Thomas, J., 1 Mar 2019, In : Nutrition Bulletin. 44, 1, p. 43-52 10 p.

Research output: Contribution to journalArticle

Open Access