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Personal profile

Research interests

My main research interests are in developing, evaluating and understanding innovative forms of human-technology interaction and technology-mediated human-human interaction. Topics include mixed, augmented and virtual reality, and interaction with intelligent machines and software.

My research has the overarching goal of contributing to an applied science of interactive systems. This involves deriving design principles for the development of such systems that are theoretically well-founded, empirically tested and operationalised for people’s use. This research covers the spectrum of technological, cognitive and social challenges and opportunities that these systems offer.

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Projects 2005 2020

social cohesion
solidarity
funeral
artist
museum
Industry
Economics
Biomechanics
Foundries
Human computer interaction

IAA Feasibility Award

Natarajan, S., O'Neill, E. & Walker, I.

1/06/1331/07/15

Project: Research council

Carbon
Costs
Carbon footprint
Plant shutdowns
Sensors

Uncovering Hidden Heritage

O'Neill, E. & Brown, M.

3/09/1231/03/13

Project: Research council

Research Output 1996 2019

Virtual Performance Augmentation in an Immersive Jump & Run Exergame

Ioannou, C., Archard, P., O'Neill, E. & Lutteroth, C., 24 Jan 2019, (Accepted/In press) Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM Press, p. 1-15 15 p. (CHI: Conference on Human Factors and Computing Systems).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File

Agonistic Games: Multiperspective and Unsettling Games for a Social Change

De Angeli, D., Scott, L., O'Neill, E., Finnegan, D. & Bull, A., 28 Oct 2018, p. 103-108. 6 p.

Research output: Contribution to conferencePaper

Open Access
File
social change
event
narrative
interaction
1 Citation (Scopus)

HandMap: Robust Hand Pose Estimation via Intermediate Dense Guidance Map Supervision

Wu, X., Finnegan, D., O'Neill, E. & Yang, Y., 2018, Computer Vision – ECCV 2018 - 15th European Conference, 2018, Proceedings: Computer Vision – ECCV 2018. Ferrari, V., Hebert, M., Sminchisescu, C. & Weiss, Y. (eds.). Springer, p. 246-262 17 p. ( Lecture Notes in Computer Science; vol. 11220)(Image Processing, Computer Vision, Pattern Recognition, and Graphics; vol. 11220).

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
3 Citations (Scopus)

Interactive Feedforward for Improving Performance and Maintaining Intrinsic Motivation in VR Exergaming

Barathi, S. C., Finnegan, D. J., Farrow, M., Whaley, A., Heath, P., Buckley, J., Dowrick, P. W., Wünsche, B. C., Bilzon, J. L. J., O'Neill, E. & Lutteroth, C., 21 Apr 2018, 2018 CHI Conference on Human Factors in Computing Systems. New York, U. S. A.: ACM and Addison-Wesley, Vol. 2018-April. 14 p.

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File

A LEGO Study: Influence of Spatial and Social Cues on Perspective Taking

Esenkaya, T., Jicol, C., Brown, D., O'Neill, E., Proulx, M. & de Sousa, A. A., 2017.

Research output: Contribution to conferencePoster

Cues
Personality
Autistic Disorder
Research
Autism Spectrum Disorder

Datasets

Dataset for 'How smart do smart meters need to be?'

Mogles, N. (Creator), Walker, I. (Creator), Ramallo Gonzalez, A. (Creator), Lee, J. (Creator), Natarajan, S. (Creator), Padget, J. (Creator), Thomas, E. (Creator), Hyniewska, S. (Creator), Lovett, T. (Creator), Ren, G. (Creator), O'Neill, E. (Creator), Hourizi, R. (Creator), Coley, D. (Creator), University of Bath, 1 Oct 2016

Dataset

Thesis

Compensating for distance compression in virtual audiovisual environments

Author: Finnegan, D., 6 Sep 2017

Supervisor: O'Neill, E. (Supervisor) & Proulx, M. (Supervisor)

Student thesis: Doctoral ThesisDoctor of Engineering (EngD)

File