Projects per year
Personal profile
Research interests
My main research interests are in developing, evaluating and understanding innovative forms of human-technology interaction and technology-mediated human-human interaction. Topics include mixed, augmented and virtual reality, and interaction with intelligent machines and software.
My research has the overarching goal of contributing to an applied science of interactive systems. This involves deriving design principles for the development of such systems that are theoretically well-founded, empirically tested and operationalised for people’s use. This research covers the spectrum of technological, cognitive and social challenges and opportunities that these systems offer.
Expertise related to UN Sustainable Development Goals
In 2015, UN member states agreed to 17 global Sustainable Development Goals (SDGs) to end poverty, protect the planet and ensure prosperity for all. This person’s work contributes towards the following SDG(s):
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Collaborations and top research areas from the last five years
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EMIL: The European Media and Immersion Lab (Former EU Project)
Lutteroth, C., Campbell, N., Clarke, C. & O'Neill, E.
1/09/22 → 28/02/25
Project: EU Commission
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA) - 2.0
Cosker, D., Bilzon, J., Campbell, N., Cazzola, D., Colyer, S., Lutteroth, C., McGuigan, P., O'Neill, E., Petrini, K., Proulx, M. & Yang, Y.
Engineering and Physical Sciences Research Council
1/11/20 → 31/10/25
Project: Research council
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CAMERA MC2 Award
Cosker, D., Cosker, D., Campbell, N., Fincham Haines, T., Hall, P., Li, W., Lutteroth, C., O'Neill, E., Richardt, C., Yang, Y. & Parsons, M.
2/12/19 → 31/03/23
Project: EU Commission
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UNREST: Unsettling Heritage, Modes of Remembering and Social Cohesion in Europe
1/04/16 → 31/03/19
Project: EU Commission
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Centre for the Analysis of Motion, Entertainment Research and Applications (CAMERA)
Cosker, D., Bilzon, J., Campbell, N., Cazzola, D., Colyer, S., Fincham Haines, T., Hall, P., Kim, K. I., Lutteroth, C., McGuigan, P., O'Neill, E., Richardt, C., Salo, A., Seminati, E., Tabor, A. & Yang, Y.
Engineering and Physical Sciences Research Council
1/09/15 → 28/02/21
Project: Research council
Research output
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A predictive model for understanding the role of emotion for the formation of presence in virtual reality
Jicol, C., Cheng, H. Y., Petrini, K. & O'Neill, E., 16 Mar 2023, In: PLoS ONE. 18, 3 March, e0280390.Research output: Contribution to journal › Article › peer-review
Open Access -
EEG-based BCI Dataset of Semantic Concepts for Imagination and Perception Tasks
Wilson, H., Golbabaee, M., Proulx, M. & O'Neill, E., 15 Jun 2023, In: Scientific Data. 10, 386.Research output: Contribution to journal › Article › peer-review
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Imagine That! Imaginative Suggestibility Affects Presence in Virtual Reality
Jicol, C., Clarke, C., Tor, E., Yip, H. L., Yoon, J., Bevan, C., Bowden, H., Brann, E., Cater, K., Cole, R., Deeley, Q., Eidinow, E., O'Neill, E., Lutteroth, C. & Proulx, M., 19 Apr 2023, CHI '23: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. New York, United States: Association for Computing Machinery, 11 p. 397. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open AccessFile107 Downloads (Pure) -
Performance of data-driven inner speech decoding with same-task EEG-fMRI data fusion and bimodal models
Wilson, H., Wellington, S., Liwicki, F. S., Gupta, V., Saini, R., De, K., Abid, N., Rakesh, S., Eriksson, J., Watts, O., Chen, X., Golbabaee, M., Proulx, M. J., Liwicki, M., O'Neill, E. & Metcalfe, B., 19 Jun 2023, arXiv.Research output: Working paper / Preprint › Preprint
File1 Downloads (Pure) -
Realism and Field of View Affect Presence in VR but Not the Way You Think
Jicol, C., Clarke, C., Tor, E., Dakin, R., Lancaster, T., Chang, S. T., Petrini, K., O'Neill, E., Proulx, M. & Lutteroth, C., 19 Apr 2023, CHI 2023 - Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems: Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems. New York, United States, 17 p. 399. (Conference on Human Factors in Computing Systems - Proceedings).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
Open AccessFile3 Citations (SciVal)94 Downloads (Pure)
Datasets
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Dataset for 'How smart do smart meters need to be?'
Mogles, N. (Creator), Walker, I. (Creator), Ramallo Gonzalez, A. (Creator), Lee, J. (Creator), Natarajan, S. (Creator), Padget, J. (Creator), Gabe-Thomas, E. (Creator), Hyniewska, S. (Creator), Lovett, T. (Creator), Ren, G. (Creator), O'Neill, E. (Creator), Hourizi, R. (Creator) & Coley, D. (Creator), University of Bath, 1 Oct 2016
DOI: 10.15125/BATH-00256
Dataset
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Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame"
Jeffery, Z. (Creator), Koulouris, J. (Creator), Best, J. (Creator), Lutteroth, C. (Creator) & O'Neill, E. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00757
Dataset
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Datasets and Analyses for "Affect Recognition using Psychophysiological Correlates in High Intensity VR Exergaming"
Barathi, S. C. (Creator), Proulx, M. (Creator), O'Neill, E. (Creator) & Lutteroth, C. (Creator), University of Bath, 15 Jan 2020
DOI: 10.15125/BATH-00758
Dataset