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Daniela De Angeli


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Fingerprint Fingerprint is based on mining the text of the person's scientific documents to create an index of weighted terms, which defines the key subjects of each individual researcher.

Augmented reality Engineering & Materials Science
authenticity Social Sciences
entertainment Social Sciences
museum Social Sciences
social change Social Sciences
event Social Sciences
Smartphones Engineering & Materials Science
Mobile phones Engineering & Materials Science

Network Recent external collaboration on country level. Dive into details by clicking on the dots.

Research Output 2015 2018

Agonistic Games: Multiperspective and Unsettling Games for a Social Change

De Angeli, D., Scott, L., O'Neill, E., Finnegan, D. & Bull, A., 28 Oct 2018, p. 103-108. 6 p.

Research output: Contribution to conferencePaper

Open Access
social change

GameTale: Facilitating the Design of Gameful Museum Experiences

De Angeli, D., 1 Aug 2018, In : Economia della Cultura. 28, 3, p. 311-320 10 p.

Research output: Contribution to journalArticle

4 Citations (Scopus)

Development of an inexpensive Augmented Reality (AR) headset

De Angeli, D. & O'Neill, E., 18 Apr 2015, CHI EA '15 Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems . New York, U. S. A.: Association for Computing Machinery, p. 971-976

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Augmented reality
Mobile phones