20092022

Research output per year

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Personal profile

Research interests

I am a Reader (=Associate Professor) and EPSRC-UKRI Innovation Fellow in the Visual Computing Group and REVEAL at the University of Bath. My research interests cover the fields of image processing, computer graphics and computer vision, and his research combines insights from vision, graphics and perception to reconstruct visual information from images and videos, to create high-quality visual experiences with a focus on 6-degree-of-freedom VR video.

I am also interested in stereoscopic vision and graphics, computational photography and non-photorealistic rendering (NPR). I furthermore enjoy teaching, mentoring and supervising student projects – many of which have received project prizes at Cambridge.

I am looking for students!

Are you interested in visual computing, computer graphics, computational photography or video processing? I am looking for motivated students at all levels, from Bachelor’s, Master’s to PhD level. Please contact me if you are interested.

For more information, please see my website at https://richardt.name.

Willing to supervise PhD

Topics in visual computing, computer graphics, virtual/augmented/mixed reality, computational photography or video processing.

Education/Academic qualification

Computer Science, Doctor of Philosophy, University of Cambridge

20072012

Computer Science, Bachelor of Arts, University of Cambridge

20042007

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Projects

Research Output

Capture, Reconstruction, and Representation of the Visual Real World for Virtual Reality

Richardt, C., Tompkin, J. & Wetzstein, G., 3 Mar 2020, Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays. Magnor, M. & Sorkine-Horning, A. (eds.). Springer International Publishing, p. 3-32 (Lecture Notes in Computer Science; vol. 11900).

Research output: Chapter in Book/Report/Conference proceedingChapter

Depth Augmented Omnidirectional Stereo for 6-DoF VR Photography

Bertel, T., Mühlhausen, M., Kappel, M., Bittner, P. M., Richardt, C. & Magnor, M., 22 Mar 2020. 2 p.

Research output: Contribution to conferencePoster

Open Access
File

Image-Based Scene Representations for Head-Motion Parallax in 360° Panoramas

Bertel, T., Xu, F. & Richardt, C., 3 Mar 2020, Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays. Magnor, M. & Sorkine-Horning, A. (eds.). Springer International Publishing, p. 109-131 (Lecture Notes in Computer Science; vol. 11900).

Research output: Chapter in Book/Report/Conference proceedingChapter

File
36 Downloads (Pure)

Omnidirectional Stereo

Richardt, C., Mar 2020, Computer Vision: A Reference Guide. Ikeuchi, K. (ed.). Springer, 4 p.

Research output: Chapter in Book/Report/Conference proceedingEntry for encyclopedia/dictionary

File
10 Downloads (Pure)

Capture4VR: From VR Photography to VR Video

Richardt, C., Hedman, P., Overbeck, R. S., Cabral, B., Konrad, R. & Sullivan, S., 28 Jul 2019, SIGGRAPH '19 PROCEEDINGS. Association for Computing Machinery, p. 1-319 319 p. 4

Research output: Chapter in Book/Report/Conference proceedingConference contribution

Open Access
File
1 Citation (Scopus)
20 Downloads (Pure)