If you made any changes in Pure these will be visible here soon.

Research Output

  • 4 Conference contribution
  • 1 Chapter
Filter
Chapter
2020

Interacting with Real Objects in Virtual Worlds

Taylor, C., 11 Mar 2020, Real VR – Immersive Digital Reality: How to Import the Real World into Head-Mounted Immersive Displays (Lecture Notes in Computer Science) . Magnor, M. & Sorkine-Hornung, A. (eds.). 1st ed. Cham, Switzerland: Springer, p. 337-353 17 p. (Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics); vol. 11900).

Research output: Chapter in Book/Report/Conference proceedingChapter