Projects per year
Organization profile
We explore the interactions between computer systems and their human users.
Our research focuses on immersive, virtual and augmented reality technology, wearable and ubiquitous computing, fabrication of functional devices, and social computing. The group studies the relationship between people and technologies, in order to generate theory for the field and positive user experiences.
We have a long standing interest in issues related to understanding human tasks and activities, including collaboration, how these are influenced by technologies and the associated implications for the design of future interactive systems to support peoples interests and activities.
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Network
Profiles
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Jason Alexander
- Department of Computer Science - Director of Research
- Human-Computer Interaction
Person: Research & Teaching, Researcher
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John Benardis
- Department of Computer Science - Senior Lecturer
- Human-Computer Interaction
Person: Teaching & Other
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The Earswitch: NIHR i4i PDA: taking proof-of-concept via co-design and objective technical/ user validation to a user ready assistive technology switch, incorporating wider health and care innovative sensor applications
Metcalfe, B., Cazzola, D. & Clarke, C.
National Institute for Health Research
1/04/22 → 31/03/24
Project: Central government, health and local authorities
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An EarSwitch Controlled Exoskeleton for Stroke Rehab
Metcalfe, B., Clarke, C. & Zhang, D.
National Institute for Health Research
1/03/22 → 31/10/22
Project: Central government, health and local authorities
Research output
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Advanced Visual Interfaces for Augmented Video
Coccoli, M., Galluccio, I., Torre, I., Amenduni, F., Cattaneo, A. & Clarke, C., 6 Jun 2022, Proceedings of the Working Conference on Advanced Visual Interfaces, AVI 2022. Bottoni, P. & Panizzi, E. (eds.). Association for Computing Machinery, p. 1-3 3 p. 91. (ACM International Conference Proceeding Series).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
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Co-Constructing a Community of Practice for Early-Career Computer Science Academics in the UK
Crick, T., Davenport, J. H., Hanna, P., Hayes, A., Irons, A., Miller, K., Prickett, T., Ward, R., Allen, B., Patil, B. & Payne, S., 6 Jan 2022, Proceedings - 6th Conference on Computing Education Practice, CEP 2022. English, R. & Stewart, C. (eds.). New York, U. S. A.: Association for Computing Machinery, p. 21-24 4 p. (ACM International Conference Proceeding Series).Research output: Chapter or section in a book/report/conference proceeding › Chapter in a published conference proceeding
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Contributed Session II: Visual Search in Virtual Reality (VSVR): A visual search toolbox for virtual reality
Hadnett-Hunter, J., O'Neill, E. & Proulx, M. J., 28 Feb 2022, In: Journal of Vision. 22, 3, 1 p., 19.Research output: Contribution to journal › Meeting abstract › peer-review
Open Access