Description

This supplement describes an approach that can be used to create an “enhanced“ avatar based on a) a realistic, current avatar (R) and b) an idealised, desired future avatar (I) of a user. The aim of the approach is to create avatars that reflect “enhancements” of the realistic avatar along a realistic trajectory. The realistic avatar is used as a starting point, and the idealised avatar as a “goal”.
Date made available15 Jan 2019
PublisherUniversity of Bath

Cite this

Jeffery, Z. (Creator), Koulouris, J. (Creator), Best, J. (Creator), Lutteroth, C. (Creator), O'Neill, E. (Creator) (15 Jan 2019). Supplement for "Me vs. Super(wo)man: Effects of Customization and Identification in a VR Exergame". University of Bath. 10.15125/BATH-00757